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Suppose we have the following two points in a 3D space:

The distance between point1 and point2 is:

Please create ThreeD class inherited from Point class which is used in previous exercise and then use ThreeD class to calculate the distance between two 3D points.

Hint:

  • Add two more public functions to Point class to get the value of X and Y
  • ThreeD initialize: 
  • class ThreeD:public Point
  • The following constructor of ThreeD class reuses the constructor of the Point class and the only way values can be passed to the Point constructor is via the use of a member initialization list.
  • ThreeD(double i, double j, double k):Point(i,j){z = k;}

     

Example input:

1 1 1
2 3 4

Example output:

Distance is: 3.74166
[Exercise] Coding (C) - asked in C++
ID: 24589 - Available when: Unlimited - Due to: Unlimited

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Hidden content!
#include <iostream>

#include<math.h>

using namespace std;



class ThreeD
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ThreeD::ThreeD(double i, double j, double k)

{
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}

double ThreeD::getx()

{
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}

double ThreeD::gety()

{
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}

double ThreeD::getz()

{
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}



void ThreeD::dist(ThreeD other)

{
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}

int main()

{


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** *** * * * * ** ** * * 0;

}
answered by (0 points)
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Hidden content!
* ** *** *******
* * * **** *
*** *** * **** ** *
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using * * std;



class Point{
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*** *** *** * *** * z;

};


** ** *******

{
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** *** * * * * * * = 0;
****** ** * * * = 0;

}


*** *** * xpos, double ypos, double zpos)

{
** ** * * * = xpos;
** * *** * ** ******* = ypos;
* * ** * * *** ** = zpos;

}


** ** ** *

{
* * ** *** ** * x;

}


* * * **

{
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}


* * * ****

{
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}



void * * * ** *** xpos, double ypos, double zpos)

{
* * * * * * ***** ** *** = xpos;
****** * * ** = ypos;
**** * ** ** * * = zpos;

}


**
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};


* ** * * Apos, Point Bpos)

{
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}


* * * * ** **

{
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}



int main()

{
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** * * ** * * ** **** Z(A, B);


*** * **** ** ***** * *** * * * * ** * *** is: *** *** * *** * ****** ** endl;


* *** * *** * * **** 0;

}
answered by (5.2k points)
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This is not correct answer. We require ThreeD class is inherited from Point class which is used in previous exercise
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Hidden content!
class Point

{
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** ** * **** * * ** ** * x, y; // x and y ******* * *
** * * * ** ** *

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* ** **** ** * * * * ** **** i, double * ** y(j){}

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* *** *** ** *** ** * *** *** * = NewX;}
* ** **** *** * ** * * * * **** * * = NewY;}
*** * * * ** ** ********* *** * getX() const * **** x;}
** * ** *** * * * ** * * getY() const * * y;}

};



class ** * Point

{
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* * ** *** *** ** *** * * * * ** ** * *** * * * * **** z;
** * * ** **********

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*** *** ** *** * * The * ** *** ** * * of ThreeD class reuses the

* * *** ** ** ***** * * ** of the Point class and the only way ***
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* ** * ** ****** * * * * of a * ** * * list.
* ***** * ** * ** ** * i, double j, ** * ** **** = k;}


* * **** *** * ** * ** * * * *** ** = *
* * *** ** *** * * * ** z;}

};





int main()

{
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* * *** * * * ***** ****** 2, 3);
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* * * *** ** ***** * ** * ** *** * * * **** ** * * ******* * ** * ***** *** ** * ** * * * *** *** ** * * ** * **** * * endl;
* * ** *** * **** * * * 0;

}
answered by (12.1k points)
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