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Question 9: Please a write a program that receives a set of numbers, then outputs the summation of those inputs.

Input1

3
1 2 3

Output 1

6

 

Input2

5
-1 -1 -1 0 0

Output2

-3

 

Input3

2
-1 5

Output3

4

 

[Exam] asked in Final examination by (5.9k points)
ID: 41968 - Available when: Unlimited - Due to: Unlimited
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21 Answers

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Hidden content!
#include <stdio.h>
#include <stdlib.h>

int main(){
** ** * * * * ** * input=0,n=0;
** ** ** *** *** * * *** * Number=0,Sum=0;
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**** **** ***** * *** ** *
* * ** * *** ** * ** ** * * *** * * **
* **** * * * ** ** * ** *** * * *
******* * * *** ** * ***** 0;
}
100/100 answered by (153 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
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Hidden content!
#include<stdio.h>
#include<stdlib.h>

int main(){
** **** * ** ***** * ** a,b;
** * ** * **** * * ** ** x[5];
    
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* * **** * * *** * * ** * 0;
}
100/100 answered by (254 points)
0 0
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Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
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Hidden content!
#include <stdio.h>
#include * **** * *

int main(int argc, char *argv[])
{
* ** * * * **** * ** a,b;
*** ** * * * x[5];
  
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}
0/100 answered by (273 points)
edited by
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
prog.c: In function 'main':
prog.c:16:13: warning: too many arguments for format [-Wformat-extra-args]
      printf("d",b);
             ^~~
0 0
prog.c: In function 'main':
prog.c:16:13: warning: too many arguments for format [-Wformat-extra-args]
      printf("d",b);
             ^~~
0 0
prog.c: In function 'main':
prog.c:16:13: warning: too many arguments for format [-Wformat-extra-args]
      printf("d",b);
             ^~~
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Hidden content!
#include ** **** *
* ** * * ** *** ** *

* * *** *** ** ** readme();
**** ** **** ***** * * a);

int main(int argc, char *argv[]) {
* * * * * * ** *
* * * * int num;
* ** * * num = readme();
* ** ** * ** * * *****
**** * * * *
* * ** * return 0;
}

int ***
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}

void ** ** a){
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system ** * * ** *
****** **** * *** ***** 0;

}
0/100 answered by (290 points)
0 0
prog.c: In function 'printme':
prog.c:29:12: warning: 'return' with a value, in function returning void
     return 0;
            ^
prog.c:24:6: note: declared here
 void printme(int a){
      ^~~~~~~
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Hidden content!
#include * * ** **
#include * ** ** * * **

int main(int argc, char *argv[]) {

* * * ** ** * ** int ** * * = ??; /* number of the sticks remaining in the game */
* * ** * * int ** * * = 0; /* player on turn, either 0 or 1 */

* ** * **** /* game */
** *** /* Unless this game is over, let player on turn take some sticks... */
**** * *** * * * ** * > 0){
** * *     ******* * /* some game * ** and asking the user */
* *** * ** ** * *** * ** ** ** * ** ** *** *** * * * **** * * * *
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** * * *** ** * /*Lets draw the sticks to the user */
* * ** ** * ** /*like this 5 sticks -> ||||| */
** **** *     int i;
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*** * * * * ******* ** * * * ** * * * * * *** ** * **** *** * * ** * ** * ***** ** * ** = 1;
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* ** * ** ** * * ** * *** * * * * * * * *** ** ** *** * ** *** * *** ******** ****** = 2;
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* ** *** ********* * ***** * ** ****** * **
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* ** * * ** * ** * * *** -= * ** * ***** ***
** * * * ** *
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* *** ***** return 0;
}

* ** Please set number(s) given below for * ** * * in which we take 3 sticks every turn,
the computer will be forced to take 1 stick every turn as well. At the end, we will be the winner.
0/100 answered by (243 points)
0 0
prog.c: In function 'main':
prog.c:6:23: error: expected expression before '?' token
  int numberOfSticks = ??; /* number of the sticks remaining in the game */
                       ^
prog.c: At top level:
prog.c:82:9: error: expected '=', ',', ';', 'asm' or '__attribute__' before ':' token
 Question: Please set number(s) given below for numberOfSticks in which we take 3 sticks every turn,
         ^
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Hidden content!
#include ** **
#include * ** **** * * *

int main(int argc, char *argv[]) {

** ** ** * ** int * ** = 26; /* number of the sticks remaining in the game */
**** ** * int ** = 0; /* player on turn, either 0 or 1 */

*** * ** ** * /* game */
** ** ** * /* Unless this game is over, let player on turn take some sticks... */
* *****   ** ** * *** * > 0){
******* * ****** **** *** /* some game ******** and asking the user */
** * ** * **** * * ** ** * * * ** %d is on turn. %d stick(s) * * * * **** *** * + 1, * * * **
****** * * * * * *** *** /*Lets draw the sticks to the user */
* * * * * * * **** ** /*like this 5 sticks -> ||||| */
* * ** ** * ** ** int i;
******       for(i = 0 ; i < * * **** i++ )
***** *       ***** * * ** ** ** **
* **** * * * ** * ** * *** *
** * * * ** * * * *** * * *** ** * ** * ** *
* *** * *** * *****
** ** * **** * * ** * * * * == 0){
**** * ** * * * *********** * ***** * * *** * **** *** * * * ** ** * Player's turn starts here */
** * **** *** * ** ** ** * ** ** * *** * * ** * ***** * *** *** * * **** many sticks would you like to take? Input 1 - * *
***** ** * * ****** ** ** * ***** ** *** ***
***** * * * *** ** * ** ** * /* read the number he wants to take */
* *** ** * * *** *** *** * *** * * * * ** * * * * * * * * * * ******
* *** *** ** * *** * * ** * * * * *** * *
*** * * ** * * * *** * ** ** **** * * ** ** * * * > 3 || * * * ** < 1){
**** ** * * * ** **** ** * *** * * ** * ** * ** * * ** /* The damn user gave us an invalid * ** to do ** */
**** * * * ****** ** * * * * * * *     ****** ** ** are trying to make me angry. That number is not ** ****** **
** **** * ** ***** * ** * * ** ***** * * ** ** ***** * ** * * * * * * ***** **** * *
* * * ** ** * * ****** *** ** ** ** * * }
** * * * ** *** *** **** ** * * * * * /*End of the players turn */
* * * ** ***** ***** ** *** *** *** ***** * * ** * * *
** *** **** * **** * ** *** **** * * * ** ***** * == 1){
* * ****** * * * ** * ** *** * * ** {
* *** * **** * *** * ***** ** * * **** * * ********** ** * * * ** * The computer is on turn */
* * ** **** *** * ** ** * * * * * * * ***** ** * *** ****** 6 or 10 remaining sticks*/
* ** * **** ** * ******** ****** *** **** * * * ** * ** * * * **
** ** **** * * * * * *** *** * * * ** *** * * *** ** *** * ** *** ** == 2 || **** == 6 || * * * * == 10 || ** ** == 14)
* * * * *** ** *** ** **** * *** ** **** * ** * * *** * *** *** * *** ** **** ** *** **** = 1;
* *** ** * * ** ** * * ** * ** * * ** * ** * ***** * *** *** * ** ** * * == 3 || ** ** == 7 || ** * *** == 11)
* * * ** ** * ** ** *** * ** ***** * * * * * * **** * * ***** * ** *** ** * ** * = 2;
* ** ** ** * ** ** *** *** * *** ** ***** * * ** * * * * ** * * ** * * == 4 || ** ** ** == 8 || * * * * == 12) ** * ** * **
* ** ** ** ** * * * * * * ** * ** * * * * ** * * * ***** * ** * * * ** ** * * = 3;
*** ***** * ** ** * *** * ** * * * ****** * * * * * * ** * * * *** * == 1 || * * * == 5 || * *** == 9 || * * == 13)
* **** ** ** ** ** * * ** ** * *** ** ** * * ** * * ** * * *** * * * ***** * *** * ** * = 1; //we are going to lose anyways, so just take 1
** ** ** ** *** * * ** * * ** **** ***** * **** ** * ****** * ** *** ** * * * *
* **** * *** ** * ** * ** ** *** * ** * * * * * ** * * * ** ** *
** ** ** * ** ** ***** * * * *** * ** ** * ** *** *** ** * **** % 4 == 2)
* * ** * **** ****** * * ** ***** * ** * *** * ** ** * * * * ** * ** * * *** **** = 1;
* ****** ** *** *** * * *** * * ***** * *** ******* * *** * * ** * % 4 == 3)
** * * * * * ** ** * **** * ** * ** * *** * * * ** **** ** *** ** * * ***** = 2;
* * **** * **** **** * * * * * ** * *** **** * *** * * ** % 4 == 0) ** * * *** *
* * *** * ** ***** * *** * * * ** * * * ******* ** * * * * ** * *** ** ** ** * ** * = 3;
** * ** *** * ** ** ** * *** ** ** **** ** * * * **** * * *** % 4 == 1)
** * * * ** ** * * **** *** * ***** ** * ** ** **** ** ** ** **** * ** * **** ** * * ** = 1; //we are going to lose anyways, so just take 1
* *** ****** * * * * *** * * * * ** * * * ** **** *** * **** ** * computer decided to take %d * ** ** ** * ** * * *
**** * * * * **** *** ***** * * * *** *
** **   * * * *
*** ** * * **** * * ** *** ** /* Apply the turn to the game */
** * *** * * * ** ** * * * *** ** = * * ** * - ** * * * ***
***** * **** * *** * *** * -= * ** **** * *
* *** * * * ** * ***
* * * * ** *     /* Change the player on turn ** * the next turn */
* *** * * *** **** ***
* * **** ** * ** **** ** * ** ** *** %= 2; * *** * = * * * % 2;
* * * *** * * ** * *
* * *** ** }
***** * **
* * /* Let the players know that the game is over and someone won */
* ** **** ** * * * more sticks **** * the game is over. Player %d won! * ** * ** * * * + 1);
** **** * ** ** *** **** * * * ** *
* * * *** * *** return 0;
}
answered by (269 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
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Hidden content!
#include *** *** * *
#include * ***** ***

int main(int argc, char *argv[]) {

* * *** int * ** * = ??; /* number of the sticks remaining in the game */
* *** * int **** = 0; /* player on turn, either 0 or 1 */

* ** * * ** /* game */
* * ** /* Unless this game is over, let player on turn take some sticks... */
*** * * ** * * ** ** * *** > 0){
* * ** ** *   /* some game * ** and asking the user */
* * * * * * *** * * * * * ** **** *** * * **** *** ***
****** ** *   * * * * **** * %d is on turn. %d stick(s) * * * ** * *** + 1, ***** ********
** * ** * *** *** /*Lets draw the sticks to the user */
** * ** **** * * /*like this 5 sticks -> ||||| */
* * *** * ** * ** int i;
** * **** * * * ** ** * for(i = 0 ; i < * *** * * i++ )
* **           * ** ***** ** * **
*       ** * * **** ** ****
* * * * * * * * ****** * * * ******* * * * * *** **** *** *
* * **   * *****  
        ** ** == 0){
** *** ** * * * ** ** * * ** * *** * * *** ** ** Player's turn starts here */
*** * ** ** ** ********* * *** * ***** * ** ** ** **** * ** **** * * ** * *** * many sticks would you like to take? Input 1 - * ** * * *
* * ** * ** * *** ** * ** * ** ** * *****
*** *** * ********** ** * ** * ** * * * * * * /* read the number he wants to take */
* ** * * ** * * *** * ** ******* ** ** * * * ** * ***** * * * * * * **
*** * * * * * * * * * * * * * * * *
* * * ******** * * * * * * * * * * * *** * * *** * * *** > 3 || **** ** * < 1){
** ****** ***** * ** **** ** *** ** * * * ** ** /* The damn user gave us an invalid * ***** to do ** ** */
* * **** * ** *** ** * * * * * * * ** * ** * ** ** * * * * ** * * ** ** * * are trying to make me angry. That number is not * * **** ****
**** ** **** * * * ** * *** *** **** * * * * * * ** * ** * * * *** * * * ** *** ******
*** ** * * * * * * * * ** * * * ** **** }
*** * * * ** * * ******* ** ** * * * *   /*End of the players turn */
* * *** ** ****** * ** ** ** * **** * ** *** **
* ** * ** * *** ** ** ****** * * * ** *** **** == 1){
* ** ** * ** * *** ********* ** ** **** ** * * * {
*** * * ** * ** ***** * * ** *** ** ** **** ***** *** *** The computer is on turn */
* ***** * * * ** ** ** * ** *** * * **** * ** ** **** * * ** ** 6 or 10 remaining sticks*/
* ** * *** ** ** * *** * ** * ***** * *** ** ** ** ** ** *
* ** ** * ** ***** * * * ** ** * ** ** * *** * * ***** * == 2 || ** ** ** == 6 || ******* == 10 || ** * * *** == 14)
* ** * ** ** ** ** ** * * * **** * ** ** * *** ***** ** * ** **** **** ** * * * * ** * * = 1;
** * *** ** ** * * ** * * ** ** * * *** * * * ** *** * * ** * * == 3 || ** * == 7 || ** ** == 11)
* * * * *** * **** ** *** * * ** * **** ** ******** * * ** * * ** *** * * = 2;
* ** ** ** ** ****** *** ** *** * * * ******* **** * ** *** * * ** * **** * == 4 || ** == 8 || *** * == 12) * * *
*** ** * * * *** **** ** * * ** ** ** * * * ** ** ** * **** ***** * * *** **** * *** * = 3;
******** * * ** ***** * ** * *** ** ** ***** ** *** * * ***** ******* == 1 || == 5 || **** * == 9 || ****** == 13)
** **** * * ** ** ** *** * * * ** ** * ** *** * * * * ** **** * *** * * * * ** * ** ** = 1; //we are going to lose anyways, so just take 1
*** ** ** * ** * ** * ** ******* * ** *** ** ** * * * *** * * ** * * * ** * * *
* **** ** *** * ** * * * * * * ** *** ** * ** * * ** * ***** * *
* ** * * * * * * * ****** *** * * * ** * *** * * **** * ** * * * ** *** % 4 == 2)
**** * ** ***** * *** *** ** ** * * * **** **** ** * *** * *** ** **** ** *** * * ** * ** *** = 1;
* * * *** * ** ** **** ** ** * * * * ** * *** * *** ** ** *** * **** *** *
* * *** ** ** * * **** * ************* * * ***** **** * * ** * * * * * * * % 4 == 3)
* *** * ** **** * * * * * * * * ***** *** ** * ** ** * ** ** ** * ****** * * *** = 2;
** * * ****** * ** * ** * * * **** * * *** * *** ** ** ** * ** *
* * * * ** * ** ** ** ***** * * ** ** * ** * *** * * ** * *** * * * * * ** % 4 == 0) * * * **
** * * ** * * ** * * *** ** ***** ** * ****** * ** ** * ***** * * ** ***** * **** * = 3;
* * **** ** * ** ** *** *** ***** * * * * *** ***** ** ** * * * * ** **** * *
**** ***** ** * **** ********* * *** *** * ** * ** ** ** * **** * ** ***** % 4 == 1)
* * ** *** ** *** * ** * * ****** * **** *** * * ** ** ** * ** **** **** *** * = 1; //we are going to lose anyways, so just take 1
* ** * *** * * ** ** ** * ** * * * *** * **** **** ** ** * *** computer decided to take %d *** ** ** ****** * ****
* *** ** * *** *** ** * * * **** *** ***** ** ****
*** **** * * * ** * *****
** * * **** * ** ***   /* Apply the turn to the game */
* *   ** * **** ****** * * = * *** * - ***** ** * **
* * * * ** ** * **** -= * ** * * ****
* ** * *** ** ***
*** ** ** * ** **   /* Change the player on turn ***** the next turn */
**** ** * *** ** * * **** ***
** * * ** ** *** ** * ** ** %= 2; ** * *** * = ** * % 2;
* ** * * * * **  
    }
* ** ** * *
** ** ** /* Let the players know that the game is over and someone won */
* * * ** ** * * * * * ** more sticks *** ** the game is over. Player %d won! * *** ** ** ** * *** + 1);
*** * *** * * * ***** ** *** * * *
* ** * * ** return 0;
}
answered by (269 points)
0 0
prog.c: In function 'main':
prog.c:6:23: error: expected expression before '?' token
  int numberOfSticks = ??; /* number of the sticks remaining in the game */
                       ^
0 like 0 dislike
Hidden content!
#include * ** *
#include **** * * * ** **

int main(int argc, char *argv[]) {

* * * ***** int * ** = 26; /* number of the sticks remaining in the game */
* ** * ** int ** ** = 0; /* player on turn, either 0 or 1 */

** **** ** * /* game */
* * * *** /* Unless this game is over, let player on turn take some sticks... */
**   ** *** *** > 0){
*** ** *** * **** ***** /* some game * ** and asking the user */
* ** * * * ** ** * *** * ** ** * %d is on turn. %d stick(s) * **** * *** ** + 1, ** *
* ** * **** * * * **** * /*Lets draw the sticks to the user */
** * * * * * * * * * /*like this 5 sticks -> ||||| */
* *** * * * ** * ** ** int i;
* ***       for(i = 0 ; i < ** ** ** i++ )
** *       ** * * * ** *** ** ** **
* ** * * *** * * ** ** *** *** * ** * * *
* **** * ** * *** ***** ****** * * * * * **** *
* *** * * ** ** * * ** * *
** ** * * *** * * * *** *** ** * == 0){
** * ******* * ** * * * ** * *** ** * ** **** *** * * * Player's turn starts here */
** * ** * * ** * ** *** * ** **** ** * **** ** * ***** **** * ** **** *** * *** many sticks would you like to take? Input 1 - ** ** ***
* * ***** ****** * *** * **** ** * * ** * *** * * **
*** **** *** ** * * **** ** * ** * * ** ** ** /* read the number he wants to take */
** ** * *** *** ** * * * * * * ** ***** ** *** ***** ***** * ******* ** * ***
** ** * * ** **** ** *** *** ** **** ** *
* ** * * * ** ******** * *** * ** * *** ** *** ** **** > 3 || * ** ** < 1){
* ** ** ** ** * * ** * *** **** ** ** * ** *** ** ** * * /* The damn user gave us an invalid * *** ***** to do ** * */
** * ** *** * * ****** ** ** ** *** * * ** ***     * * *** * **** are trying to make me angry. That number is not ** *** ***
* ** * ****** * *********** **** * * * ** ** ** * * * ** * *** *** *** * * ** * * * ** * *
*** * ******* * * * * * * * * ** ** *** * * }
** ** ** * * *** * * * ** ** * *** ** ** /*End of the players turn */
** **** * *** * * * **** ** * * *****
** * **** * * ***** ** *** * * ** * * ** * ****** == 1){
***** *** * * * *** * * ** ** * * *** *** * {
* * * ** *** *** * ******* *** ** **** * * * ***** * * ** * ** The computer is on turn */
* * * * * ******** * * * ** *** ****** * * ** * ** * * * 6 or 10 remaining sticks*/
**** * ** *** ** ** ** ** * *** *** * ** * ** **** ** * ****** *
* * ** ***** * * *** * ***** ** * * * * * ** * ** ** * *** ** ** * *** * == 2 || **** ** == 6 || * * * ** * == 10 || * *** ** == 14)
******* * ** * ** ******* *** ** * * * * * *** * *** ******* * * * * *** *** * *** * *** = 1;
* **** ** ** * * * * * * * *** * * *** ** * * ** **** **** == 3 || * ** ** == 7 || ** == 11)
*** * * * * * ****** ** * * * ** ******* * * *** *** * **** * ** ***** = 2;
* * ** * * ** * * *** ** ** ** *** **** ** * * *** * * * *** * * * *** ** ***** == 4 || * == 8 || ** * * ** == 12) **** * * *
* **** **** * **** * * ** * * ** **** * * **** ***** *** * * * * * *** * = 3;
* * *** *** * * * ** * ** ** * * * ***** ** * * * * ** ***** ** *** * * * == 1 || * ** * * == 5 || * * * * == 9 || **** ** == 13)
*** * *** * ** ****** ** * **** ** ************* ** ** ** * * * *** *** *** ** * = 1; //we are going to lose anyways, so just take 1
* ** * * * * ** * * **** * * * * * * ** ** ** * * * * ** * * * * **** ** ** ****
* *** * * *** * ** ***** ** ** * * ** * ** ** * * * ** * * ** ***** *
** ** ****** ** * *** * *** * * * * * **** *** * * * ** * * **** % 4 == 2)
**** *** ** ** ** * * **** * * * ***** * * ** **** * * * * * * *** * ** * *** = 1;
* *** ** **** * *** ***** * ***** * * ** * * * *** * * * * ** * * * * * % 4 == 3)
*** * ***** *** * * ** ** ** * ***** * **** * *** *** *** **** * * * * ** ** * ** * * *** *** * = 2;
** * ** * * * * * * **** ** * *** * * * * ** * *** * ** * % 4 == 0) * * **
* * * * ** ******* * * * * * * * ** * ***** ** * * ***** * * * * ** * ** *** * = 3;
* * * * * ** * * * * ** * ** *** *** * * ** * * * % 4 == 1)
* ***** **** * ** ** ** * *** ** * * ** * ***** * * ** **** ** ** * * ** = 1; //we are going to lose anyways, so just take 1
** * ** * ** ** ****** * *** *** * *** **** * ** ** * * * * * ** computer decided to take %d **** *** ** ** ** * * ***
* ************* *** *** ** * * ** * *
* *   **
* * * * * * * /* Apply the turn to the game */
** ** *** * *** * *** * ** * * = *** ** - * * * *** *
* *** * * ** * * * * * ** * -= *** ** *
**** *** ** * * * *
*** **     /* Change the player on turn * * the next turn */
** ** ** * ***** ** * * * ***
**** *** **** * ** * ** * *** ** * * %= 2; ** = ******* ** % 2;
* * ** * * ** **
** * * * * }
***** * *****
* * *** * /* Let the players know that the game is over and someone won */
* * * *** ******* * more sticks *** the game is over. Player %d won! *** * *** **** * ** * + 1);
****** * ** ** *** *** * * ** ******* *
**** * ** return 0;
}
answered by (269 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 like 0 dislike
Hidden content!
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[])
{
* ** * * * * ** ** ** x[] = {56,100,16,13,10,25,48, -52, 1523};
* ** * ** * * * * ** size = 9;
**** * ***
* * **** * * *** * print the array */
* * * * ** ** * * * * * i = 0; i < size; i++){
** * *** *** ** * * *** * * ** * * * ** **** ** ", x[i]); ** * * * *** ** * * *** ***
********* * * ** ** *
** * * * * * * * **** * **
** * *** * * * * * ***
** * ** ** * * ** * * ** I need this to happen size-times */
**** *** *** ****** * ** j = 0; j < size; j++){
*** *** ** * * ** ** *** **** ** ***** ** * * from left to right */
***** * * *** * * ** ** *** * * ** *** *** ** * i = 0; i < size-1; i++){
* *** * * ** ** ** ***** * ** * * *** **** ** ** * * * * * * * * i-th element with its neighbor to check if they are in order */
* ****** * ** **** * ** ** ** * * ** ** **** ***** * *** * *** ** > x[i+1]){
* ** * * * * * ** ** * * * * ** * * ** * * **** * ** ******* ** *** ** ** **** **** exchange the values of x[i] and x[i+1] */
* ** * **** ** * * ***** * *** *** ** ** ***** * * ** *** ***** * ** * ** * * temporary; * *** ** * *** ** ** * * * ***
** * * * ** ** * ****** ** * *** * **** *** ** * *** ** ***** ** ** * * * * * ** * = x[i];
* * * * ** *** * * * *** * ** * * ** *** * * * ** ** * * *** ** ** ******** * * **** = x[i+1];
* *** ** * * **** *** * **** ** * ***** ** * * **** * * * ** ********* ** * ** = temporary;
** * ** * * ** * * * * **** ** * * * *** ** * * * *
** * ** * *** * *** **** * * ** * *
* * * ** * ***
***** **** ** * **** *
********** * * ***** print the array */
* ** *** ** * *** ** ** ******* ** * * sorting: \n");
** * * * * * ** * *** * * i = 0; i < size; i++){
* * * **** * * * * * * **** ** **** * * *** ** ** **** ", x[i]); * *** ** ************ ** * ****
* *** ** ***** ** * *
* * * ** * * * * * * ****** ** **** *
* * * * * *** * *
    
* * * **** * *** * * * ** * *
** * * * **** * * *** * **** * * ** ***  
* *** * * *** * ** * 0;
}
answered by (269 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
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Hidden content!
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]) {
    
    int a,b;
* * ** * * ** * ** *** * * * ** ***** *
*** * ** ** *** ** ***** ** *** *
* ** * * *** * * *** ** *** **** * * * **** * ** **** ** *** ** * * * *** ****** * * * * ** * ***** * *** *
**** *** * ** * **** * ** * * * *** * *** ** ** ****** * * * ** ** * ** * * **** * ** ***** ** * * * * * ** * *
*** * *** * * * * **** **** ** ***** ** * * ** * *** ** *** ** * ** *** ** ***** *** * * * ** * ** *
*** ** **** * * ** * *** ** ** * * * * * * * * * ** * ** * * * *** **** * ****** * ***** ** * * *** * * ** *** *** ** ** *
* * * * * ****** *** * * ****** ** * ****** *** * * * ** ** *** * ** *** ** ** * ** ** * * * * *** *** * * ** * *** * * **** * ** *
* *** * ** * * * *** * *
   return 0;
}

    
answered by (153 points)
edited by
0 0
prog.c: In function 'main':
prog.c:11:29: error: expected statement before ')' token
                             )
                             ^
prog.c:16:3: error: expected declaration or statement at end of input
   }
   ^
0 0
prog.c: In function 'main':
prog.c:11:29: error: expected statement before ')' token
                             )
                             ^
prog.c:15:3: error: expected declaration or statement at end of input
   }
   ^
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
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