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Question 9: Please a write a program that receives a set of numbers, then outputs the summation of those inputs.

Input1

3
1 2 3

Output 1

6

 

Input2

5
-1 -1 -1 0 0

Output2

-3

 

Input3

2
-1 5

Output3

4

 

[Exam] asked in Final examination by (5.9k points)
ID: 41968 - Available when: Unlimited - Due to: Unlimited
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21 Answers

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Hidden content!
#include <stdio.h>
#include <stdlib.h>

int main(){
* ********** *** * ** * input=0,n=0;
* ***** * ** ** * Number=0,Sum=0;
* ** * * * *
*** ** * * * * * * * *** * ** * * ***** * ** * * **
*** ***** **** * ** *** n<input; n++)
**** *** ***** **
* * * ** * ** * * ** * * * * *** * ** ** ** * ****** ** * ** **** ** &Number);
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* * ***** ****
** * ***** * * * * * ** * * * * * *** * *
* * * ***** * ** ** * ***** * * *** * * *
* ** * *** * * * 0;
}
100/100 answered by (153 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
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Hidden content!
#include<stdio.h>
#include<stdlib.h>

int main(){
* ** * * * * * * * a,b;
* * *** * ** ** ** * ***** x[5];
    
**** * ** * * **** * ** *** * **** * *** *
*** ** ** *** ****** *
* ****** ** ** * * ** i=0;i<a;i++){
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** *** ** ***** ****
** * * * ** * *
** **** * * * *** * * * * * *** *** *
****** * * * * * * ** ****** **
**** ** * ***** * ** 0;
}
100/100 answered by (254 points)
0 0
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Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
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Hidden content!
#include <stdio.h>
#include * * ** * ** **

int main(int argc, char *argv[])
{
* ** ** **** ** * a,b;
** *** *** * x[5];
  
*** * * * * * * ** * * * * ***

*********** * *
* *** ** * * * ** i=0;i<=a;i++){
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**** ** ***** ** * *** *

** **** ** * * ** * * *** * * * ** * *** * **
** **** * *** *** **** 0;
}
0/100 answered by (273 points)
edited by
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
prog.c: In function 'main':
prog.c:16:13: warning: too many arguments for format [-Wformat-extra-args]
      printf("d",b);
             ^~~
0 0
prog.c: In function 'main':
prog.c:16:13: warning: too many arguments for format [-Wformat-extra-args]
      printf("d",b);
             ^~~
0 0
prog.c: In function 'main':
prog.c:16:13: warning: too many arguments for format [-Wformat-extra-args]
      printf("d",b);
             ^~~
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Hidden content!
#include * **********
*** ** ** * ** **

** * * * * * * * readme();
* ** * * **** * *** * * * a);

int main(int argc, char *argv[]) {
* ** *** *
*** * *** ** int num;
* * ** ** num = readme();
* *** * * * *
* **
** * ** return 0;
}

int ***
***** ** ** * ** * * * a;
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* ** * ****
** ***** *** * * * * a;
}

void * * a){
****** * **** * *** ***** **** ** * ***** * a);
** ** * * * * ** ******** * * *

system * * * ** *
**** *** * * * ** * ** 0;

}
0/100 answered by (290 points)
0 0
prog.c: In function 'printme':
prog.c:29:12: warning: 'return' with a value, in function returning void
     return 0;
            ^
prog.c:24:6: note: declared here
 void printme(int a){
      ^~~~~~~
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Hidden content!
#include ** * *****
#include ******* * ****

int main(int argc, char *argv[]) {

****** * ** ** int * ** ** = ??; /* number of the sticks remaining in the game */
* * ** ** * * * int * ** = 0; /* player on turn, either 0 or 1 */

* ** ** /* game */
** * * * * /* Unless this game is over, let player on turn take some sticks... */
** * * * *** * ** *** * > 0){
*** **     *** /* some game * **** and asking the user */
*** * * *** * * ** * * **** * * * * * * * ****** * *
** *** *** * *** ***** * * * *** %d is on turn. %d stick(s) **** ******** * ** *** + 1, * *** *
*** * * * ** ** * /*Lets draw the sticks to the user */
* * * * ****** *** * * * ** /*like this 5 sticks -> ||||| */
** * * *     int i;
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** ** * ** ** * * ** ******* * ***** *** ** * *** * * **** * Player's turn starts here */
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* ***** ** * * *** * * ** * ** * **
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*** ******* * *** * * * * * * * **** * * ** ** * * * * ******* * * * ** * * *
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* * * ** * * ** ** * * * **** * ** * * * {
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* * * * ** ** * * ** *** ** ***** * * * * *** * ******* * * ** * *** **** ********* ** * ** * * * * = 1;
** **** * ****** * * * **** *** * * ** ******** * * ** ** * * ** * *** == 3 || * * ** == 7 || ***** * == 11)
** ** * ***** * ******* ** * ** ** * * * * * ** * * **** ** *** * * **** * ** ** **** * *** * = 2;
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**** ** ********* * **** ***** *** ** *** ** ** *** ******** * * **** ** * *** ** * = 1; //we are going to lose anyways, so just take 1
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** ** ** **** ***** ** ** ******* *** ** ****** * * ** * * * **
* * * ** ** ** ** ** ** * *** ** ** * * * * * * * ** *** % 4 == 2)
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*** ** * * * ** ** * ** * ******* *** * ** ***** ** * * ***** * * * **** * * * * ***** * = 3;
* * * ** * ***** * * ** ** * * **** * * * * *** * * * ** * **** * *** ***
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* ***** *** ** **** * * * * * * **
* ** ** * * *
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** *** *** * ** ** * * * * ** * = ** **** ** - *** * * ****
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* **** **** **** * * * *
** * ** ** **** **** /* Change the player on turn *** *** the next turn */
** * **   * ** * ***** *
** * * * * * * ** ** * *** ** * %= 2; * **** ** = ** % 2;
*** * ** ** * * *
* * ** }
* ** * * * **
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* * * ** * ** * * more sticks * * * the game is over. Player %d won! ** ** ** * * *** * *** + 1);
** * ** ** * * * * * * **** * * ** *
** * ** * return 0;
}

* Please set number(s) given below for ** ** ** in which we take 3 sticks every turn,
the computer will be forced to take 1 stick every turn as well. At the end, we will be the winner.
0/100 answered by (243 points)
0 0
prog.c: In function 'main':
prog.c:6:23: error: expected expression before '?' token
  int numberOfSticks = ??; /* number of the sticks remaining in the game */
                       ^
prog.c: At top level:
prog.c:82:9: error: expected '=', ',', ';', 'asm' or '__attribute__' before ':' token
 Question: Please set number(s) given below for numberOfSticks in which we take 3 sticks every turn,
         ^
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Hidden content!
#include * * * ** **
#include ** * *** ** *

int main(int argc, char *argv[]) {

* *** *** int * = 26; /* number of the sticks remaining in the game */
* * ** ** * * *** int *** *** = 0; /* player on turn, either 0 or 1 */

** * ** /* game */
* ** **** *** /* Unless this game is over, let player on turn take some sticks... */
** *   * ** **** > 0){
** ** * * * * **** /* some game * and asking the user */
** * * * * * * * * *** **** * %d is on turn. %d stick(s) * ****** ** ** * * + 1, **** *
* * * ** * * * ** /*Lets draw the sticks to the user */
* * * ** * ** * * * ** /*like this 5 sticks -> ||||| */
* *** ** ** * ** ** * *** int i;
* **       for(i = 0 ; i < ** * * i++ )
* **       *** * ** * * *** *** *** * ***
* **** * * ** * * *** ** * * * * *
* * ** ** * *** * * * * ** * * ********** *** ** *
*** * * **** ** * ***
* ** * *** * * * **** ** ** == 0){
* *** * ** * * * ** *** **** ***** ** *** * * * * * * ** * *** *** Player's turn starts here */
* * * * ** ***** * * * * * * * ** ** ** ** *** *** * * ** many sticks would you like to take? Input 1 - * ** * * **
** ** * *** * *** ******* ** * * ****** * *** ***
** ** ** ** ****** ** ***** * * * * ** /* read the number he wants to take */
* * * ** * * * ** * ** * *** * * ***** * * * * **** * * * *** * ** * *
*** *** *** ** ** * * * * **** * * ****** **
** * ** ** * *** ** ** * * ** * ** * ** * * * * ****** * > 3 || * * * * < 1){
* ** * **** ** ** ** * ** ** * * ** * *** * * *** * * /* The damn user gave us an invalid ** * * to do ** */
** ***** * * * ****** ** * ****** * ** *** *** *     *** * ** are trying to make me angry. That number is not *** * ** *
** **** * * **** *** * * * * * ** ** *** ** ** * * ** * *** * * *** * ****** *** *
** * ** *** ** * * * **** * ** ** *** *** * ** }
* * ** *** * *** * ****** * *** * *** ** /*End of the players turn */
** ** ***** *** * *** *** * * ** **
* ** * *** * ** * ** * *** *** * * **** *** **** * == 1){
** **** * * ** * * **** ** * * *** {
** ** * ** * * **** *** * *** *** ** ** * ** The computer is on turn */
** ** * ** ** *** ** * *** * *********** ** ** * * *** ** * *** * * * ****** 6 or 10 remaining sticks*/
** **** * * * *** * * ** * ** ** ** * * * ***** * * * *
* * ** * * * ** * * ******* ** * ** * * **** * ***** ** ** * ** * == 2 || * * * * == 6 || * ** * == 10 || ** ** == 14)
* * ** ** * **** * * *** * * * **** * *** **** ** * ** *** * ** ** * * * = 1;
*** ****** ***** * * * ** *** * *** * * ** * * * * *** *** *** == 3 || * * * == 7 || **** == 11)
**** * * **** * * * ** *** * ** **** *** * * * **** * * * *** ***** **** * ** ** * ** ** * *** = 2;
** *** * * * ** * * * ** * * ** * * * *** ** * *** * ** ***** * * ** **** ** == 4 || * ** ** == 8 || ** * == 12) * * *** **
* * ** * ***** * **** * ** * * * ** * ***** ** * ** ** * * **** * *** *** = 3;
* * * ** **** * * ** *** * *** ****** ** * * ** * * ***** * ** * * * * * * ** == 1 || **** ** == 5 || **** * == 9 || * ** == 13)
* ** **** * * ** *** ** *** * *** ****** * *** * ** * ** * ** *** * ** *** * ** **** * * = 1; //we are going to lose anyways, so just take 1
** ** ** * ** ** * * *** ***** * * * **** *** * ** ** *** ** * * * * ******* * ***
* ** * *** * * **** * *** ** ** *** * ** ******* ** * *** ** * ** ** * **
** ** * * **** *** * * * * *** ** *** ** ** * ** * ** * ** *** ** ** * * *** * * * % 4 == 2)
* * ** * **** * * * ** * * * ** ** ** * * * * *** ** **** * **** ** ** * = 1;
*** * ** * * * **** **** ******* * * * * ** ** *** *** * ** **** * % 4 == 3)
*** ** * * * **** *** * * * * * * * ** * ** *** * * * ** * * * *** * ** * ***** = 2;
** ** ***** * ** ** ** ** * * * * * ** * * * ** * * * * * ******* ** * % 4 == 0) * * ***** *
*** ** * * * *** * * * * * ** * ** * * * *** * *** **** * ** * ****** **** * ** * = 3;
* * *** **** ** *** * * **** *********** **** * * * * * * * * * * *** * % 4 == 1)
**** * * * * *** *** ** ** ** ** * * * ** *** * ** * ** * ** *********** * ** ** *** = 1; //we are going to lose anyways, so just take 1
* **** ** * *** * *** ** * ** *** * ** * ** ** * * **** ** * ** ****** ** computer decided to take %d * ** ** * * *
* * ** ** *** ** * * *** ** * * ** ***** **
* * * *   *** ** ****
* * ** ** * **** *** ** /* Apply the turn to the game */
** *** ** * * * ** * * * * = * ****** * - * **** ** **
* * * * * * * * ** *** ** -= * * * ** **
** * ** * **
**** * * * *     /* Change the player on turn ** ** the next turn */
** * * * * * * ** * * *
* ** ** * ** ****** ** *** * * * %= 2; ** ** * ** = ***** % 2;
**** ** * ***** ** * *
** *** * }
** * * *
** * ***** * /* Let the players know that the game is over and someone won */
** * * * * ** ** more sticks *** the game is over. Player %d won! ** * * ***** * *** * + 1);
* ** ** ******* **** * * *** *
* ** ** * return 0;
}
answered by (269 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 like 0 dislike
Hidden content!
#include ** *** * *
#include *** ** ******

int main(int argc, char *argv[]) {

*** ** * int ** ** * = ??; /* number of the sticks remaining in the game */
** * *** * int * * * = 0; /* player on turn, either 0 or 1 */

** *** * *** * /* game */
* *** * ** /* Unless this game is over, let player on turn take some sticks... */
** **** * ** ** * * * > 0){
** * * * ** * *   /* some game **** * and asking the user */
* ** * * *** * * * ** ** * * **** ** * ** * * * *** * * * ** ** * *
* *** * *   *** ** * * * * ** * %d is on turn. %d stick(s) * *** ** ** ** * + 1, *** * *
*** *** * * *** *** /*Lets draw the sticks to the user */
** * * * * ** * *** * /*like this 5 sticks -> ||||| */
** ***** * * * **** * ** int i;
* *** * ** * ** * *** for(i = 0 ; i < * **** i++ )
* * *           ** * * ******
* ** **       * * *
* ** ** *** * * ** * * * *** ** * **** ** * * * **
*   * *  
        ** * * ** == 0){
*** * * ** * ** *** ****** * * ** * ******************** * * * * * Player's turn starts here */
** **** *** *** ** *** * * *** *** * * * ** ** * ***** * ******* * many sticks would you like to take? Input 1 - ****
** ** * * ** *** * ** ** * * * * ***
** * ** * * * * * ** * **** * * ** * * * ** /* read the number he wants to take */
** ******** * ** * ** * * * * *** * *** *** * * *** * **** * * ** ****** **
**** * * ** * * ** * ** *** ** ** * **
** * *** * *** *** * * * * * * * * * * * *** **** > 3 || ** **** *** < 1){
** * * * ** * ** **** * ** ** * *** * ** * ********* * * ** /* The damn user gave us an invalid ** * to do * * */
******** * ** ** * * * * ** * * * * * ** * * * * * **** * * ** are trying to make me angry. That number is not * *** ** ** * *
* * **** * *** *** * ** ** * *** *** ** **** ** ** ** * ** *** *** * ** *
** * *** ** ** * * ** ****** * * * * * }
*** ** ** ** *** ******* * *** * * * * * * ****   /*End of the players turn */
* * * * ** * ** * *** *** * ** ** * *
* * * ** * * ** ** * * ** ** *** ** *** * * * * * ** == 1){
***** * * ** * ***** **** *** * *** ** * * {
*** * *** *** * * * * * * *** * * ** ** * *** *** ** ** ** The computer is on turn */
* *** * *** ** ** ** * * * ** * * ** * * ** * * * **** * * * * * ** 6 or 10 remaining sticks*/
* * ** *** *** * ** * ** *** * ** * ***** ****** ** ** **** * *** * * *** *
*** * * ***** * * * *** ** * *** * * * * ** * ***** ** *** * * * == 2 || ** * * == 6 || ** * * * == 10 || * * == 14)
** ** * ** ********* ** ***** * * * *** * * ** * ** ** **** ** *** * * ****** ** ** * **** = 1;
** * * * *** ** *** *** **** * *** * * * * * * * ** * * * == 3 || ** ** * == 7 || ***** == 11)
******* ** ** * ** ** *** *** * ** ** * **** *** ** ** ** * *** * * *** *** *** * * * ** = 2;
** * ** *** * ** * ** *** *** ****** * * * **** *** *** ** * *** * * ** * *** * == 4 || * * ** == 8 || * * * == 12) * ** * ***
** * *** * * ***** **** * * * * * * ** ** * * * * ** ** * **** * ** * * * *** * * ** = 3;
* * ** **** * **** * * **** ** * * ** * **** * * * *** * * * * * * ** == 1 || * *** == 5 || * * * == 9 || *** ** == 13)
** ***** * * ** * ** * ** ** * ** *** * * * ****** * * ** * * * *** * *** * ** ** * = 1; //we are going to lose anyways, so just take 1
* * * **** * ** ** ** ** * *** * ** ****** * * * * *** * ** *** * *** * * **** * * ** ** ***
* * * ** ** * **** ** * *** *** * * * * ** ****** * * * *****
**** * * ******** ** * * * * ***** *** * * *** * *** * *** * ** ** % 4 == 2)
*** * * ** * * ** ** ** * ** * ****** * *** * * * **** *** * * ** * ** ******* ** * * * * = 1;
** * * *** *** **** *** ***** * ** * *** * *** **** ** ** *** ** * ** **
**** *** ** * ** * *** *** *** * * ** * ** ** ** * * ***** * ** *** ** % 4 == 3)
*** * * ** * * * * * **** ** * * ** **** ***** ** * * * * * ** ** * *** ******** * * *** = 2;
* ** ** * **** * * * * ** *** * * * **** * * **** * * * *
** * **** * * ***** *** * * ** * * *** ***** * * ****** * *** ** ** % 4 == 0) ** * ** *
*** **** ** *** ****** * *** * **** * ** * *** *** ** * *** ** ** *** * * = 3;
* * ** ** ** * * ** * * * * * * * * * ***** *** **** * ** ***** ** ** * * ******* * * *
** * * * ** * ** * * * * * * * ** ** * **** ** * ** ** ***** *** *** *** % 4 == 1)
*** * * * ** *** **** ** * * *** *** *** * *** * ***** ** * ***** * *** * * * * * ** * ** = 1; //we are going to lose anyways, so just take 1
**** * * * ** ***** * ** * * ****** ** *** *** ** *** ** ** * * *** * computer decided to take %d * ** ** ** * ** * ****
* ** * ********** * * *** ** * * *
** * * * ** ** * ** **
* * * ** * *** **   /* Apply the turn to the game */
* *   * * ** ** * * ** * = *** - * ****** **** *
* * ** * * * * *** *** *** ** -= * * * ****
* *** * * ** * ***** ** * * ***
*** ** * *** * **   /* Change the player on turn * * ** the next turn */
* ** ** *** ** ** * *** * ** * *
** ** * * * * * ** * * * * ****** %= 2; * *** *** = * *** % 2;
** * **** * * *  
    }
* ** *** **
****** * * /* Let the players know that the game is over and someone won */
** ** ** *** *** * more sticks **** the game is over. Player %d won! * * **** * ** *** * + 1);
** *** * * ****** * * * * * ***** * * *
* * * * return 0;
}
answered by (269 points)
0 0
prog.c: In function 'main':
prog.c:6:23: error: expected expression before '?' token
  int numberOfSticks = ??; /* number of the sticks remaining in the game */
                       ^
0 like 0 dislike
Hidden content!
#include * * * * *
#include * * ***

int main(int argc, char *argv[]) {

* * * int * * ** = 26; /* number of the sticks remaining in the game */
******** * ** * int * = 0; /* player on turn, either 0 or 1 */

* ** * *** * /* game */
*** * * * * * /* Unless this game is over, let player on turn take some sticks... */
** ** **   ** * ** *** * > 0){
* * ** * * * /* some game * * *** and asking the user */
* * * *** ***** * ** * ** **** * * %d is on turn. %d stick(s) ** * ** ** + 1, *** ** *
** * ** *** ** * * /*Lets draw the sticks to the user */
* * * * * *** ******* /*like this 5 sticks -> ||||| */
* ** ***** ** *** * * ** int i;
*** * **       for(i = 0 ; i < * *** * * i++ )
****       ***** * * * * * * ** ****** *
* *** * * ** * ** * * * *** *** *** *
**** ** ** * ** * ** *** * * ** * ** * ** *** ****
* ** *** * * *
* * * * ** * * * ***** * * * *** * == 0){
** * ***** * *** ** * * * * * * ** * ** *** ********** * ***** Player's turn starts here */
**** ** * *** *** *** * * ******* * **** *** *** ** ** * * * * ** * ***** many sticks would you like to take? Input 1 - * ***
** ** * ** * * * * *** * * ** ** * * * * * ****
* * * * ** * *** * * * * ** * * ** /* read the number he wants to take */
*** *** * * * * ***** ** * ** ** ** ** *** ** **** *** ** ****** *** ** ** *
***** * * *** ** * * * **** * ***
**** *** * ***** **** *** ** ** ** * ** *** * * * *** **** ** ** > 3 || * * *** ** < 1){
** **** * * ***** ** * * * * *** * ** *** * ** ** * ***** /* The damn user gave us an invalid * **** to do *** */
* ** * * * * * ** **** * ** * ** * * * ** *     **** ** ******* are trying to make me angry. That number is not * * * ** ***
***** ** ****** * ** * ** * ** * * * * ** ** *** ** * ** ** * * ** * ** * * ****** * *
******** * ** * ** * * * * ** * ** * }
***** ***** ******* ** * * * *** **** /*End of the players turn */
* * * **** ** ** * ** *** *** ** ** *
** * * *** * ********** * * * * ** *** * **** == 1){
** ***** **** ******* ** * * * * * ** *** * {
** * ** ** ** ** * * * * *** *** ** **** * ** ** * * ** * ** The computer is on turn */
** *** ** * * ** * * ** ***** *** ** **** * ** * * 6 or 10 remaining sticks*/
* **** ** ***** * * ** ** * ** ***** ** * ** * ** * * ** ***** *
* ** * * ******* ** * * * ** * * ** ** * ** * ***** * * *** ****** * ** == 2 || * * * == 6 || * ** * == 10 || ** * == 14)
* * * * ** * ***** *** * ** * *** * * * * * **** * * * ** * ***** * * ** ******* * * **** * = 1;
* *** *** *** * ** ** **** ****** ** * * * ** **** *** * ** ** * * * ** *** * ** == 3 || * ** * == 7 || *** == 11)
******** *** ** **** ******* * * * * * ** *** *** ** *** * ** ** **** ** *** * * ** * * ** * **** * * = 2;
* ** * ** ** * ** ** ** * **** **** * ** ** * ** * * * ** *** * * ** * == 4 || ** **** * == 8 || ******* * == 12) **** ** * * *
* *** * ** *** * ** * **** * **** * * **** ** * * * * ** **** * * ** **** ** ** * = 3;
** ** * * ***** ** * ** *** *** * * *** *** ** * *** * * ** * **** * ** * ** *** *** == 1 || ** * *** == 5 || * * *** == 9 || ** ***** == 13)
*** * ** *** ******** *** ***** * * ****** ** *** ** ** * * ** *** * ** * * * * * ***** *** = 1; //we are going to lose anyways, so just take 1
*** * ** ** ** ** * * *** ** * *** * * * * * ***** ** ** *** * * * *** * * ** **
*** * **** * * * ** **** ** ** * ** * **** ** ** *** **** * **** * ***
*** * ** ** * * * * * * * ** ** ** * * **** **** *** *** ** % 4 == 2)
** *** * *********** * * ** * **** * *** ** ** * ** *** * * * ** ***** * ** * * *** * ** = 1;
** ** * ** ***** ** ** **** *** ** * * * * * *** * *** * * * ******* * * % 4 == 3)
**** ** *** * * ** ** ** ** ****** *** * ** *** ** *** * ** *** * * * *** * * ***** * = 2;
*** * ****** * * * * ***** * * * * ** * * ** ** * * * ** % 4 == 0) ** *** *
* * ** * * * ** *** ** * * ** * ****** ** ** *** ** ****** ** ** * ** * * = 3;
* *** * * ** ** * ** * * * * **** * * * * * *** * ** ** *** % 4 == 1)
* **** **** * * ****** * * * *** * * *** * ** **** * ***** ***** ** * *** * = 1; //we are going to lose anyways, so just take 1
* ************* * ***** * *** ** ** **************** * * * ** * * *** * ** computer decided to take %d * **** **** * *
*** * *** ****** ** * * ** ** * * * ** ****** * **
* *** **   * *
** ** * * ***** ** *** /* Apply the turn to the game */
** ** * *** * *** * * * * ** = *** * - ** *** * *
* * * * * * * ** * * ** * * * -= * *** * *
** * ** ** * *** * *
*** * ******     /* Change the player on turn * ** *** the next turn */
* ** ** * ** * ** * ** ** * * *
* * * *** **** * ***** %= 2; *** * = *** * % 2;
** * * *** * ***
* * ** ** }
**** ** ** *
***** *** /* Let the players know that the game is over and someone won */
**** * * * *** * * *** more sticks * ** **** the game is over. Player %d won! ** ** ** *** * * + 1);
** * ***** *** ** *** ** *
** ** *** return 0;
}
answered by (269 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
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Hidden content!
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[])
{
*** * * * ** **** ** x[] = {56,100,16,13,10,25,48, -52, 1523};
* * * * * * ** * * * ** size = 9;
***** ** ** ** * ***
**** *** print the array */
* ** **** * * ** * * i = 0; i < size; i++){
* *** * * ** * * * ** * ***** ** **** * ** * * * ", x[i]); * ** ** * * * ** *** ***
** ** *** * **
* * ** * ** * ** *** ** *** ** ** * *
**** * **** * * ** ** **
* * ***** * **** ** * ** I need this to happen size-times */
*** * * * * ** ** ** *** ** j = 0; j < size; j++){
* ***** * ****** *** * * * * * * ** ***** from left to right */
** * * * * *** **** * * * * ** ** **** * ** **** i = 0; i < size-1; i++){
****** * * ***** * *** * ** * * *** * * *** ** * **** * * ** i-th element with its neighbor to check if they are in order */
* *** * **** * * * * ** *** * * * ** * ****** * **** > x[i+1]){
* * * * ** ** * * ***** * *** ** ** ** ** * ** * ** ** ** * * * * * * * *** ** exchange the values of x[i] and x[i+1] */
***** * **** * **** * * ***** * * **** *** *** * * * * * * * * *** ** * ** *** temporary; * * *** * *** **** **** ***
* * * * * **** *** * * * ** ** *** * *** * **** * * * **** ** ** ** * * * ******* ** ** * * = x[i];
** * * * * ** * **** *** * *** *** * * * **** ** * * * * **** *** *** * **** = x[i+1];
*** * * * * * * ** ** * * *** * *** * * *** * ** *** * ******** * * * * * ******* ** ** * = temporary;
* * * * ** **** * * ** * * ******* * ** *** * * **** ** * * *** *** *
* * * * ** * * *** * *** * **** ** ****
******* * * **
**** * * ** ***
* * * **** * *** **** ** print the array */
**** *** *** * ** ***** * * ** sorting: \n");
* ****** * ** ** *** i = 0; i < size; i++){
** * ******** ****** ** *** * * * * * * * * * * ***** * * * ** ", x[i]); * ** * ****** * ** *** ** ***** *
* * *** ** ** *** ** **
* **** * * * * * ** * ***** *** * ** *
*** ** ******** ****
    
** ***** * * *** ** ** ** **** **
** * * * ****** * **** * * * * * * * * *****  
*** * * * * * ** ** ** * 0;
}
answered by (269 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
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Hidden content!
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]) {
    
    int a,b;
*** *** ** * * * **** ** **** * * * **** **** ** **
*** **** * * ** *** * *** *** * *
* ** *** *********** * ** * * ** * ** *** ** * ** * *** **** ** * *** ****** * ** * * * ** * ******** **** * * *
*** * ** * * *** ** ** ** * **** * ** ** * ** * * *** * * *** * **** ** *** ** ** *** ** ** ** * ***** ** ** * *** * * *
* ** * **** * * * **** * ** * * ** * * ***** *** * * * **** * * * ** * * * ** ************ * ** *** * * * **** ** ** *****
* * ***** * * ** * * * * ** * * * * * * ** * *** **** ****** ** * * * ** * ** ** ****** * * * * **** * ** ** **
** * ** ** * *** * ********** ** **** ** * * ** * * * * * ** *** * **** ** * * *** ** ****** * * * * * ** * * *** ** *** * ** ** * * **
** * *** * * ***** * * * *** *
   return 0;
}

    
answered by (153 points)
edited by
0 0
prog.c: In function 'main':
prog.c:11:29: error: expected statement before ')' token
                             )
                             ^
prog.c:16:3: error: expected declaration or statement at end of input
   }
   ^
0 0
prog.c: In function 'main':
prog.c:11:29: error: expected statement before ')' token
                             )
                             ^
prog.c:15:3: error: expected declaration or statement at end of input
   }
   ^
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
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