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Question 9: Please a write a program that receives a set of numbers, then outputs the summation of those inputs.

Input1

3
1 2 3

Output 1

6

 

Input2

5
-1 -1 -1 0 0

Output2

-3

 

Input3

2
-1 5

Output3

4

 

[Exam] asked in Final examination by (5.9k points)
ID: 41968 - Available when: Unlimited - Due to: Unlimited
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21 Answers

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Hidden content!
#include <stdio.h>
#include <stdlib.h>

int main(){
*** * ** ** * * ****** input=0,n=0;
** * ** * * ** ** Number=0,Sum=0;
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* * **** * * * * ** *
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* * ** * * ** ***** * ****** * *** * *** *
** ** **** **** ** * 0;
}
100/100 answered by (153 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
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Hidden content!
#include<stdio.h>
#include<stdlib.h>

int main(){
* * ** ***** * ******** a,b;
* *** ** * * * ** * * *** x[5];
    
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*** * * * ** ******* 0;
}
100/100 answered by (254 points)
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
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Hidden content!
#include <stdio.h>
#include *** * * **** **

int main(int argc, char *argv[])
{
* **** * * * *** * ** * a,b;
***** * *** * * x[5];
  
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}
0/100 answered by (273 points)
edited by
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
prog.c: In function 'main':
prog.c:16:13: warning: too many arguments for format [-Wformat-extra-args]
      printf("d",b);
             ^~~
0 0
prog.c: In function 'main':
prog.c:16:13: warning: too many arguments for format [-Wformat-extra-args]
      printf("d",b);
             ^~~
0 0
prog.c: In function 'main':
prog.c:16:13: warning: too many arguments for format [-Wformat-extra-args]
      printf("d",b);
             ^~~
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Hidden content!
#include * ** * * *
****** ** *** *

* ** ***** * * readme();
** * *** * **** * a);

int main(int argc, char *argv[]) {
** * ** * * ****
*** * * * * int num;
**** * * * * num = readme();
* * **** ** * * *
* * * *
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}

int *** *
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**** * **** * ** ** **** a;
}

void ** * * a){
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* **** * ** * ** * * * ****

system ** **** * **** *
**** *** ** ** * ** **** 0;

}
0/100 answered by (290 points)
0 0
prog.c: In function 'printme':
prog.c:29:12: warning: 'return' with a value, in function returning void
     return 0;
            ^
prog.c:24:6: note: declared here
 void printme(int a){
      ^~~~~~~
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Hidden content!
#include ****** ** * *
#include ** ** *

int main(int argc, char *argv[]) {

* ** * * ** int ** * = ??; /* number of the sticks remaining in the game */
* ** * **** * int * *** = 0; /* player on turn, either 0 or 1 */

**** * ** * * /* game */
* * * * ** * * /* Unless this game is over, let player on turn take some sticks... */
* * * ** ** * **** * * > 0){
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* * * * * * ** *** ** * * * ** * * * * **** ***** ***** ** * *
* * ** ** * ** *** * * *** * ** %d is on turn. %d stick(s) ** ** * + 1, * * ****
* * ** * ***** * * /*Lets draw the sticks to the user */
****** *** * **** * * /*like this 5 sticks -> ||||| */
*** * *****     int i;
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** ** ** ******* * * ** * **** **** * * *
* *** * * * * *** *
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* * ** * * ** * **
* ** * ****** ** * ** * /* Change the player on turn * * * * the next turn */
*   * ** *** *** ** *** * **
* * ** ** * * ** ***** * * %= 2; * = * % 2;
* ** * * * ** ** * *
** * * ** }
* * * ** *
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* *** *** * *** more sticks * * * the game is over. Player %d won! * * * * * * * * * * ** ** + 1);
* *** * * ** *** ** * * ** *** * **
* *** **** return 0;
}

** ** Please set number(s) given below for ** in which we take 3 sticks every turn,
the computer will be forced to take 1 stick every turn as well. At the end, we will be the winner.
0/100 answered by (243 points)
0 0
prog.c: In function 'main':
prog.c:6:23: error: expected expression before '?' token
  int numberOfSticks = ??; /* number of the sticks remaining in the game */
                       ^
prog.c: At top level:
prog.c:82:9: error: expected '=', ',', ';', 'asm' or '__attribute__' before ':' token
 Question: Please set number(s) given below for numberOfSticks in which we take 3 sticks every turn,
         ^
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Hidden content!
#include *** * * **** *
#include ** * * **

int main(int argc, char *argv[]) {

* ** * int * * ** = 26; /* number of the sticks remaining in the game */
** *** ** int * ** * = 0; /* player on turn, either 0 or 1 */

* * * * /* game */
* ** /* Unless this game is over, let player on turn take some sticks... */
**** ***   * ** ** ** > 0){
**** * * * * ** *** ** /* some game * * * and asking the user */
* * * *** *** * *** ** * * ** ** %d is on turn. %d stick(s) * * *** *** * **** + 1, * *** *
** ** ** ****** * * * /*Lets draw the sticks to the user */
* * **** ** ****** /*like this 5 sticks -> ||||| */
* ** *** * * * * ** int i;
* * *** *       for(i = 0 ; i < *** * * * i++ )
*       **** * * * ** * ** * **
* ** ** * * ** ** *** * * ** ***
** * * * * ****** * ******** * **** ** *** ** * * *** ** *
** * * ** ** ** * **
*** ** * * *** **** ** *** ** * == 0){
** *** **** ** *** *** ** ** ** ** * * * ** * **** *** * ******* ** Player's turn starts here */
***** *** ** ** ** ** * * ** * * * ** * ** * ** ** * ** ** ** * ***** * * * ******* many sticks would you like to take? Input 1 - **** ***
* * ** **** ** * *** *** * * * ** * *
** ** ** *** ** **** ** * * * * **** * /* read the number he wants to take */
**** * ** ** ** **** * * ** * * * * *** * *** * * ** ***** * *
* * **** * ** ** * ** ** *** * * * ** *
** * * * ** ** **** * * *** ** * *** * * ** ** * * * ** ***** ** > 3 || * *** < 1){
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* * * * *** ** ** * * * * ***** ****** * ** * * ** * ** * **** ** *** ******* ***
* ** * ***** * *** ** ** * * ** ** * * }
* * ***** * ** * * ** * *** ** * * **** /*End of the players turn */
*** ** ** ** ** * * ******** *** ** * *
* ** * * ** * * * * * * ** **** * * *** * * * == 1){
* * * ** **** **** * * **** * * *** {
** * ** ******** **** * ** * ** * * *** *** * * * *** **** The computer is on turn */
**** * ** ** * ** *** ** * ** ** ** * * * * * * *** *** ** ******** 6 or 10 remaining sticks*/
** ** * *** ** * * * *** * * * ** ** ********* * *** * *
** *** * ** * * *** *** ** **** ** **** ** ** *** * * ** *** * ** ** * == 2 || * * ** == 6 || * ** ** == 10 || **** ** * == 14)
** * * ** *** * **** **** * ** * * **** **** * * *** ***** * * ** ***** *** * ** * ** * * = 1;
* * * * **** * ** ** ** ** * *** * ** * * * ** * * * ** ** * * * == 3 || * * *** * == 7 || ** * == 11)
** * *** * * ** **** * **** * * ** ** ** * * ** ** ** * * *** *** *** * ** *** * = 2;
* * * **** **** * ** * * ****** ** * ** **** ** *** * * *** * * * **** * ** == 4 || **** ** * == 8 || * * == 12) ** *** * * **
* ******** **** ********** ** *** * * ** *** * *** * * * * *** *** **** * ** * *** ** * * ** = 3;
**** * ** * *** * ** * * * ** *** ** * ***** *** *** ** ******* * == 1 || * * * == 5 || ** * == 9 || * * * == 13)
* * ** ** ** * * ** * *** * * *** * *** ** *** * * ** * * ** ** * * * = 1; //we are going to lose anyways, so just take 1
* *** * ** * * * ** * * * ***** ** * * ** ** * * ****** *** ** ** **** * *
** * * * * * ******** ** ** *** ** *** **** * **** ** * *
* *** **** * * ** ** * **** * * ** ** * * * ** ** ***** *** ** * % 4 == 2)
* ** * * ** * * * * ***** * * * * * ** *** * * ** **** * * ***** ***** *** **** * = 1;
* * * *** ***** *** * *** * ** * * * * * ** * * ** * * *** *** ** * % 4 == 3)
*** * **** *** ** *** * * ** * * ** * *** * * ***** * *** ** **** * ** * * = 2;
* *** * * ** * *** * ** *** ** ** ** * * ** ** * ** * *** * * **** **** * % 4 == 0) ** *** * ** * *
** ** ** ***** * ****** * * ** * ** **** *** ****** ***** ** * * * * * *** * ** * ** ** = 3;
** ** * ** * * * * ** **** * *** ** * * ** ** *** * *** * * * % 4 == 1)
**** * **** *** * * ** ** * * * ** **** * **** *** ** *** ** * * * ** * * ** * ** *** * = 1; //we are going to lose anyways, so just take 1
* * ** ***** * *** ** * * ** * *** * ** ** ** ** * * * ** ** ** computer decided to take %d ** *** * * * ** * * **
*** * * ** * ** * * * * ***** * * * * *
* *   * ** ** **
* * * * * *** ** * /* Apply the turn to the game */
** * * ** * *** ***** * * ** ** = ******* * - *** *****
** * ** *** * ** * *** * ** ** -= * ** * ** * * *
* ** ** ** ** ****
**** ** *     /* Change the player on turn * * * the next turn */
*** * ** ** * * * * **** ** ***
*** * ** ***** * * * ****** ** * %= 2; * * * = * **** % 2;
** * ** * ** * * *
**** * * * }
** * * ** ***
** *** * /* Let the players know that the game is over and someone won */
** ** * * * * * *** more sticks ** * * the game is over. Player %d won! ** ** **** * * * + 1);
**** ** * * * * *** ** * * *** * ** * * ****
* **** * return 0;
}
answered by (269 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 like 0 dislike
Hidden content!
#include *** ** * * *
#include * * ** ** ***

int main(int argc, char *argv[]) {

* *** * * * int * * = ??; /* number of the sticks remaining in the game */
* ** * **** int *** * ** = 0; /* player on turn, either 0 or 1 */

* * * /* game */
**** *** /* Unless this game is over, let player on turn take some sticks... */
** ** * * ** * * ** > 0){
* *   /* some game ** and asking the user */
**** * * * ** **** * * * ** ** * ** *** * *** * ** **** * * * ** * ** **** ***
** *** **   ** * *** ** ** ** %d is on turn. %d stick(s) **** *** * *** ** + 1, ** ** * *
* ** ** * * * ** /*Lets draw the sticks to the user */
* ***** *** * * * *** * /*like this 5 sticks -> ||||| */
** ** *** ** *** *** int i;
* * * * * * ** * * ** * ** * for(i = 0 ; i < * * ** i++ )
*** *           * * * ***** * *
** *       **** **** * * * * * *
* ** ** *** * * **** * ** * ** ** * **** *** * *** **** *
**   * *  
        * * ** * == 0){
* * * * * *** *** **** * ** **** * * *** ** * * * * ** *** **** Player's turn starts here */
***** ** * * * *** * * *** * * ** * * ** *** ** * *** ** * ** **** ** * * many sticks would you like to take? Input 1 - * * ** *
** * * * * ** * * ** ** ** ** * *** * ** **
* ****** * ** **** ** * ** * * * * * *** /* read the number he wants to take */
* * * ***** * *** ** * * *** * * * * **** *** * * **** *** ******* ***** ** **
**** *** * * ***** * ********* * ** ** *** * **
** * * * * * * * * ** *** * * ** * * *** ** **** > 3 || ***** * *** * * < 1){
* * **** ** * * * *** * * * * ** * * *** * * **** /* The damn user gave us an invalid * *** * to do *** ** */
** *** * * ** * * * * *** * ***** * *** * * *** * *** * ** **** ** are trying to make me angry. That number is not * ** * * **
* * ******* ***** * * **** ** * ** *** ** * * ** * * * * * * * *** * * *** * *** * ***
*** * ***** ** * **** ** *** ** *** }
** ** **** **** * ** * *** * * * ** *   /*End of the players turn */
** ** * * * * *** **** * *** * ** * **** *
**** ** ******* * * * * * * **** * ** ** ** ** * == 1){
** ** ** ** ** * ** * *** ** ** * **** **** *** * * {
** * **** **** * * ** ** ** ***** ** ** * * ** * ** ** *** *** ** * *** The computer is on turn */
* *** *** * * * * ** ** * ** ** * * * * ****** * ** *** *** 6 or 10 remaining sticks*/
* ** ** * * * * ** * ***** * * * * * ***** * ** **** * * * ** *
*** ** * * ***** *** * * ***** * ** * * * * * ** * ** *** * **** == 2 || ** * == 6 || *** * == 10 || ***** ** == 14)
* * * ** * ** ** ** * **** *** * ** *** * **** *** * * * * * * ** * ********* ** * * = 1;
** ** ** ** ***** ** ** * ***** ** * ** *** * * * * ** * * ** == 3 || *** * == 7 || * * ** == 11)
*** * * ** **** ** *** * * * ** ** ** * ** * * ** * *** * ** * * ** * * ** *** * ** * * * ** * = 2;
** ******** ****** * * ******* * * ***** * ** * ** * ** * ** **** **** * * == 4 || **** * == 8 || * * ** **** == 12) * * *
****** * * * * ** * * * ***** * ***** * **** * *** **** * *** * * * ** * * * ** ** * * = 3;
* * * ** ** ****** * * ** *** * ** * * * * * ** * ** ** *** ** ****** ** == 1 || ** *** * == 5 || ***** == 9 || **** * == 13)
*** *** ** *** * * * * ** ** *** *** * ******* *** ** ** * * * * *** * ** ** = 1; //we are going to lose anyways, so just take 1
*** * * * * * * * * * * * ** * * ** * **** * *** * * * ** * **** *** * * *
** * **** *** * **** ** *** **** * **** * ** * **** ** ****
** ** * ** * * ** ** * ** * * *** *** * ** * * ** ** * * ** ** ** *** * * *** % 4 == 2)
* * *** * * **** * * ** * * ** *** ** ** *** ** ** * *** * * **** ** **** ** * ** ** * * * = 1;
* * * **** * *** ** * **** *** * * * ** * * * *** * **** * **** ** * * ** *** *
* * * ** *** * ** *** ***** *** **** * ** * ***** ** **** ** * *** ** % 4 == 3)
**** ** ** * ** *** * *** * ** * ** * ** *** * * * ** * ** ** * *** ** *** * ** ** * * *** ** = 2;
* * *** *** ** * * ***** ** ** **** * ** ** * * ******* ** ** * **** * ** * *** * *
* ** ** ** ** * ** * ** ***** ** ** ***** *** ** * ** **** ***** % 4 == 0) ** * * ***
** ****** ** * ** ** * * * * **** * ** ** * * ** * * * *** *** * * ** ** ** * * ** ****** ***** * = 3;
* *** ** * ** *** * ** **** * ** ** * * *** **** * * ** * * ** ** * *
* ** *** *** * *** * ** * * *** * * ** * ******** * *** % 4 == 1)
** * * **** * ** *** ** * ******* * * ** * ** * * **** **** *** * * * **** ** **** * = 1; //we are going to lose anyways, so just take 1
***** * * * * * * ** * * *** * ** **** ** ****** ** *** * * * ** ** ** *** ** * * computer decided to take %d * * ** * * ** ** **
* * * * ** ** * * * *** * **** **
* * * *** * *** *** * *
*** * *   /* Apply the turn to the game */
* *   * * ****** ** * = *** ** - * ** * *
** * * * * * *** * ** ** * * *** * -= *** ** * ** *
*** * * * * *** **
*** * * * * ** * ** ***   /* Change the player on turn * * * * the next turn */
*** ** ** **** * ** ** *
***** * ** * * * ** ** ***** %= 2; *** *** * = * % 2;
**** *** * *  
    }
** * *
*** ** ** * * /* Let the players know that the game is over and someone won */
* * *** * * * more sticks ***** the game is over. Player %d won! * **** * ** ** ** * + 1);
* * * ** * * *** *** * * **** *
*** ** return 0;
}
answered by (269 points)
0 0
prog.c: In function 'main':
prog.c:6:23: error: expected expression before '?' token
  int numberOfSticks = ??; /* number of the sticks remaining in the game */
                       ^
0 like 0 dislike
Hidden content!
#include * * * * *
#include **** ** *** *

int main(int argc, char *argv[]) {

* * *** * * int ** * = 26; /* number of the sticks remaining in the game */
****** * ** *** int ** *** = 0; /* player on turn, either 0 or 1 */

*** *** * * /* game */
* * **** * /* Unless this game is over, let player on turn take some sticks... */
** * *   ** *** ** *** > 0){
** ** ** * * ** ** * * ** /* some game ** ** and asking the user */
* ***** *** * ** * ** **** %d is on turn. %d stick(s) * *** ** ** * ***** + 1, ** ****** **
** **** * * * ** * * ** * /*Lets draw the sticks to the user */
* * * * * *** * *** /*like this 5 sticks -> ||||| */
** ** ** * *** * * ** * * int i;
**** **       for(i = 0 ; i < ** ****** i++ )
* ******       **** *** * * * *** * * * * *
** ** * * * *** * * **** * * ** *
* * ** * * ***** * * ** * * ** ** ** ***
* * ** * * * *
* * * ** * * * * * ***** ***** * == 0){
* **** *** * *** * * ** * ** ******* * **** ** ** *** ** *** *** Player's turn starts here */
* ** * * * *** ** *** * * ** * * * ** * ** ** ** * * * ***** *** many sticks would you like to take? Input 1 - ** ***** *
******* ***** **** * ** * * * * ** ** ***
** * * ***** ***** * *** * * * * *** *** * /* read the number he wants to take */
*** * * * ** * * * * * *** **** ****** ** ** ****** * * *** * ***
** ** * **** * * *** *** ** * **** * * *** **
** ** * * * * * * * ** * * *** * * ***** **** *** > 3 || * * * < 1){
* * *** ** ** ** ** ** * **** * *** * ***** **** /* The damn user gave us an invalid * ** * to do **** * */
** ********** * ** * ** * * *** ** *     **** *** * are trying to make me angry. That number is not **** *** ***
* * ** * * ** ** * * * * * * * * * ** * * * **** * ** ** * ** ** * ** **
* *** ** *** ** ** * *** * * *** * * * ** * ** }
* * * **** ** * ****** * ** * * ** * * *** ** /*End of the players turn */
**** ** * * * * * * * * *** ** ****
*** * **** **** * ** * * ** ** * * **** * *** * * ** *** == 1){
*** ** * * ** ** * * ** ** ** **** ******* * ** * {
** * ** * * * ** *** ** * * * *** * * *** * ** ** ** * ** **** * The computer is on turn */
* ******* ** *** * * * *** ** * ** * ***** *** ** ****** ** *** ** * * 6 or 10 remaining sticks*/
* ** * ** ** * * ** ** * ** ** * * ** * * ** ** * *** ****
* ***** *** ***** * * ** * ** * ** ** ** * * ** ** * * ****** **** * * == 2 || **** * * == 6 || * * == 10 || * * **** * == 14)
* * * * ** ***** ** ** ******* * * *** * * ********* *** *** ** ** * * * * ** * * * **** = 1;
* **** *** * * * ** **** *** ********* ******* * ***** * * * *** ** * * == 3 || * * * == 7 || * * *** == 11)
** * * *** ** * * * **** ** * * ***** * *** ** **** * **** * **** * * ** * *** = 2;
* * **** * ******* * ** * ** * * * *** * ** * * ** * ** * * * * *** * == 4 || * ** * ** == 8 || ** ** ** == 12) * * * * ***
* * *** ** * * ** ** ***** *** * * ***** * * **** * ***** **** ** ** ** * * * * * ** * = 3;
*** * * * **** ** **** ** ******* * ** *** **** ** * ** * ** * * == 1 || ** ** == 5 || **** * ** == 9 || * * == 13)
* *** *** **** * * * * * * **** * ** *** ** ** * * **** ** **** * * ** **** *** **** = 1; //we are going to lose anyways, so just take 1
***** ***** * ** * * ** *** * * ** ** * * * * **** ** ** * ** ** * ** * * * *****
* * *** *** * * * * ** ** ** **** * ** * * * * * * * * * *** * * *
* ** ****** * * * * * ** ** * ****** ***** * *** **** * * ** ****** * % 4 == 2)
* * * **** * ** ****** * * ** *** **** ***** * * ** * * * * **** * *** * ** * * * ** *** * ** ** ** * * *** = 1;
* **** * ** * * * *** ** * * * ** ** ** *** * ** ** * *** * % 4 == 3)
* * ** * * * * * * * * * * * ******* ** ****** * ** ** ** * *** * ** * * * * ***** = 2;
*** ***** * *** **** ** ** ** ** * * * ** * ** *** * ** * ** * * % 4 == 0) * * *
*** ** ***** * * **** * *** * ***** *** ** * **** * * *** ***** * *** * *** ** * ******** * ** * * = 3;
* * * ** * **** * * ** * * * * **** **** ***** ** * ** * * * * % 4 == 1)
* *** * **** *** ** * ** **** * **** **** ** ****** * ****** ****** * * * ** * * **** = 1; //we are going to lose anyways, so just take 1
* * *** ** *** ***** ****** ** * * * * * * * *** * * * ** ** * * ****** ** * computer decided to take %d *** ** ** * * *** ** *
* ** *** * * * * * * **** * **** *** *
* ***   *** *** ** **
** * * *** **** /* Apply the turn to the game */
* ** ** * *** * * * * * * * ** * * = * ** - * * *** **
** * * ** **** * * ** * * * -= * * ** * *
* ** * ***** ** *** **** **
**** ****** **     /* Change the player on turn ** ** ** the next turn */
* *** * * * * * ** ** *
** * * ** *** ** ** * *** %= 2; * * = % 2;
* * *** *** ** * **
* * ******** }
* *** **
* **** ** /* Let the players know that the game is over and someone won */
** *** * * *** * * ** * * more sticks ****** the game is over. Player %d won! * * * * * * ** * * * + 1);
*** * ***** *** *** ** ** * *** ** ** *
* * * * ** return 0;
}
answered by (269 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
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Hidden content!
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[])
{
** ** * ******* ** * *** x[] = {56,100,16,13,10,25,48, -52, 1523};
**** ** *** * * * * *** * size = 9;
** * * * ** *
** *** ** * * * **** ** **** print the array */
* ** *** *** * **** ** * ***** i = 0; i < size; i++){
** ** * * **** * *** *** * * *** *** ** * *** * ", x[i]); ** ** * **** * ******* ** * * *** * **
* * * ****** * * * **
** * * *** **** * * ** * ** ** *** *
* ****** * * *** *** ******
**** * ** ** ** ** *** * I need this to happen size-times */
*** * ** *** * **** * ** j = 0; j < size; j++){
* *** * * *** * ** ** *** ** ** * * from left to right */
* * * ** * *** * *** * *** ****** ** *** * ** **** i = 0; i < size-1; i++){
* * ** * * ** *** * ***** *** * ** * * * *** **** ** * * * * * ******* i-th element with its neighbor to check if they are in order */
*** * ****** ** ** ** ** * * * * * * * * * * *** * * ** *** > x[i+1]){
***** *** * *** * * ** *** *** ** * * *** * * ** ** ** *** * ***** * * ** * * * *** exchange the values of x[i] and x[i+1] */
*** *** ******** ***** *** * *** * ** ** ** * * * ******* * *** * * * * **** ** * ** temporary; * *** ** * * ** * *** ** ** ****
* ** ** ** * ** * ** ****** * * * ** ** * * ***** ***** ** * * *** ** ** *** * * **** *** *** * = x[i];
* * * ** *** ******** ** **** ** *** * * * * ** * * * *** * ****** = x[i+1];
* * * ****** * *** ** * * ** * * * * * ** ******* * * ** * ** ***** * * ** ***** * = temporary;
* * ***** * **** * * ** * * ** ********** * ***** * ** *
** * ** ** * ** * * * ** * * ** *
** *** * *** * * ** *
* * * * ** **
** *** * * * *** * * * *** print the array */
* * * * **** * * * * * *** *** sorting: \n");
* *** * **** * * *** i = 0; i < size; i++){
** * ******* * * * * ** * **** * * * ** * * ** * * ", x[i]); * * *** * * * ***** * * * * ****
** *** * * **
** ** * ** * * * *** * ** *****
** *** ** ** * * ** *
    
** *** ** *** * * * * * *
* **** * * * *** ***** * **** *** * * ** ** **  
* **** ** * ** ********* **** 0;
}
answered by (269 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
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Hidden content!
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]) {
    
    int a,b;
*** *** **** *** * * ** * * * * *** *** * * * ** *
** ** * * * * * * * **** **
* ** * ** * ** * * ** ** * ** * * ** ** * ** ** * ** ** * * *** * ** * * * *** **
*** * * * * * ** ****** * * * *** *** * * ** * * ** * * * * **** * ** * ** * * *** ** ** * ** ***** * **** ******
* ** * * ** ** ** ** ** * * ***** *** * ** * * ****** ** * * ****** * * *** * * * **** * *
* * ** * * * * ** * * * * ** *** * * * ***** * * ** * ** * ** * ** * * * * ** * * * * ** * ***** ***** **** * ** ******* * * * ** *
** * ****** * *** * * * ** *** ** *** * * * **** *** * *** ** * * * *** **** ** ** ** ** * *** *** * * ****
* *** ***** ** **** **** ** ** ** *
   return 0;
}

    
answered by (153 points)
edited by
0 0
prog.c: In function 'main':
prog.c:11:29: error: expected statement before ')' token
                             )
                             ^
prog.c:16:3: error: expected declaration or statement at end of input
   }
   ^
0 0
prog.c: In function 'main':
prog.c:11:29: error: expected statement before ')' token
                             )
                             ^
prog.c:15:3: error: expected declaration or statement at end of input
   }
   ^
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
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