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Please write a program, including function(s), that receives one input number, then shows the squared value of the input.

Input 1

10

Output 1

10
100

Input 2

12

Output 2

12
144

[Exercise] Coding (C) - asked in Chapter 3: Branching, Looping and Functions by (5.9k points)
ID: 39810 - Available when: Unlimited - Due to: Unlimited
| 5.9k views

16 Answers

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100/100 answered
edited by
0 0
/tmp/ccBixDvw.o: In function `main':
prog.c:(.text+0x15): undefined reference to `readNumber'
collect2: error: ld returned 1 exit status
0 0
/tmp/ccU0sfkC.o: In function `main':
prog.c:(.text+0x15): undefined reference to `readNumber'
collect2: error: ld returned 1 exit status
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
0 like 0 dislike
Hidden content!
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100/100 answered by (183 points)
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
0 like 0 dislike
Hidden content!
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100/100 answered by (244 points)
edited by
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
0 like 0 dislike
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80/100 answered by (269 points)
0 0
prog.c: In function 'main':
prog.c:10:2: error: stray '\302' in program
  \xc2\xa0int x;
  ^
prog.c:10:3: error: stray '\240' in program
  \xc2\xa0int x;
   ^
prog.c:11:2: error: stray '\302' in program
  \xc2\xa0x = readNumber();
  ^
prog.c:11:3: error: stray '\240' in program
  \xc2\xa0x = readNumber();
   ^
prog.c:13:2: error: stray '\302' in program
  \xc2\xa0writeNumber(x*x);
  ^
prog.c:13:3: error: stray '\240' in program
  \xc2\xa0writeNumber(x*x);
   ^
prog.c: In function 'readNumber':
prog.c:24:2: error: stray '\302' in program
  \xc2\xa0 \xc2\xa0int y;
  ^
prog.c:24:3: error: stray '\240' in program
  \xc2\xa0 \xc2\xa0int y;
   ^
prog.c:24:5: error: stray '\302' in program
  \xc2\xa0 \xc2\xa0int y;
     ^
prog.c:24:6: error: stray '\240' in program
  \xc2\xa0 \xc2\xa0int y;
      ^
prog.c:25:2: error: stray '\302' in program
  \xc2\xa0 \xc2\xa0scanf("%d", &y);
  ^
prog.c:25:3: error: stray '\240' in program
  \xc2\xa0 \xc2\xa0scanf("%d", &y);
   ^
prog.c:25:5: error: stray '\302' in program
  \xc2\xa0 \xc2\xa0scanf("%d", &y);
     ^
prog.c:25:6: error: stray '\240' in program
  \xc2\xa0 \xc2\xa0scanf("%d", &y);
      ^
prog.c:26:2: error: stray '\302' in program
  \xc2\xa0 \xc2\xa0return y; \xc2\xa0 \xc2\xa0
  ^
prog.c:26:3: error: stray '\240' in program
  \xc2\xa0 \xc2\xa0return y; \xc2\xa0 \xc2\xa0
   ^
prog.c:26:5: error: stray '\302' in program
  \xc2\xa0 \xc2\xa0return y; \xc2\xa0 \xc2\xa0
     ^
prog.c:26:6: error: stray '\240' in program
  \xc2\xa0 \xc2\xa0return y; \xc2\xa0 \xc2\xa0
      ^
prog.c:26:17: error: stray '\302' in program
  \xc2\xa0 \xc2\xa0return y; \xc2\xa0 \xc2\xa0
                 ^
prog.c:26:18: error: stray '\240' in program
  \xc2\xa0 \xc2\xa0return y; \xc2\xa0 \xc2\xa0
                  ^
prog.c:26:20: error: stray '\302' in program
  \xc2\xa0 \xc2\xa0return y; \xc2\xa0 \xc2\xa0
                    ^
prog.c:26:21: error: stray '\240' in program
  \xc2\xa0 \xc2\xa0return y; \xc2\xa0 \xc2\xa0
                     ^
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Hidden content!
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100/100 answered by (192 points)
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
0 like 0 dislike
Hidden content!
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100/100 answered by (281 points)
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
0 like 0 dislike
Hidden content!
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100/100 answered by (269 points)
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
0 like 0 dislike
Hidden content!
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100/100 answered by (221 points)
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
0 like 0 dislike
Hidden content!
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100/100 answered by (273 points)
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
0 like 0 dislike
Hidden content!
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100/100 answered by (290 points)
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
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